Rise of the HeadEdit
Before the HeadEdit
Story of the HeadEdit
Magic of the HeadEdit
Letter Magic Edit
Letter Magic utilizes the words written by the user, with the effect varying depending on whats written, or how it's manipulated. In addition to their hand, users can utilize other objects to write the letters. The letters can be written anywhere, and it doesn't matter what is used to write as long as the shape of the word is formed.
It doesn't matter what language the letters are written in. The effect will still take place regardless of the user's understanding of the language.
One of the most common uses of Letter Magic is Solid Script, which allows the user materializes solid words in their depicted form (i.e. writing "fire" would create fire) and then throw them at the opponent.The words can turn into the actual substance while maintain the actual word form, mimicking the properties of the aspect they were based from. As it is part of the Letter Magic tree, Solid Script can also be used to counter similar types of Magic such as disrupting Runes (which is technically part of a language) and Solid Script in other languages.
By using Letter Magic to form sentences with more complicated meaning, a more advanced form of Solid Script called Écriture can be used. It is essentially the same thing as Solid Script, except with significantly more complicated effects as Écriture uses the meaning of the sentences rather than the meaning of individual words.
The properties of Écriture is centered on the written words. However, if rewritten correctly, the effects will change. The runes can be written on an object, person, or even in midair for the effects to take place.
Écriture can be written for different purposes, such as traps (by using Letter Magic that only appear when activated), and offensively can be cast upon an opponent to inflict either physical or mental injury. The caster can also conjure physical compounds for usage of this Magic, like poison. Death is also a possible effect. However, simple usage of this Magic that is convenient for the user, such as teleportation or flight, can also be used. Another type of spell is actual transformation and enhancement, in which the caster is able to transform objects, including themselves, and be granted a different appearance, even increasing physical attributes.
Écriture can also be used to create areas contained by the words, allowing the user to alter the laws of nature within these areas. Those who step inside these areas will be trapped and forced to obey the rules that the user set up beforehand. Due to the nature of this Magic, it is more suited for trapping rather than for direct combat. Due to the nature of Letter Magic, the properties of these areas can be changed if a Letter Magic user alters the words that make up the containing area to change the effect, even if it has already been cast.
Letter Magic is not limited to the words that the User writes. A Letter magic user is able to take letters that are already written, such as in books, and rearrange them at will to use as a medium for their magic.
This Magic allows the user to convert information into Magical data, which can be stored, enabling the user to gain access to previously stored information, such as other types of Magic. It is mainly used by flat-screens which are projected into the air. These screens are very durable and can be used as a shield. It also allows the user to transfer information from person to person more quickly than through verbal communication. This allows the user to replicate the effects of Scrying, allowing them to obtain information across near infinite distances.
With this magic, the user essentially has photographic memory. Pray uses Archive to Scry the area around her, giving her 360 perception.
Arc of Time Edit
This Magic revolves around the manipulation of the "time" of objects of non-living things and non-sentient living things, like a tree. The user can fast forward an object's "time" into the future, making it decay rapidly or rush to attack an opponent. This Magic can be even used to stop an object's "time" by freezing it in midair. The user can also rewind a damaged object's "time" to restore it to its original state, like turning ice back into water. Mages who use this Magic can produce "bubbles" of time that show the various potential things that the item could do and then pick one of the timelines whenever they want to. This Magic is said to be the natural enemy of Molding Magic Mages.
The Arc of Time can technically be used on sentient beings, which is why this Magic has been shown to be able to affect humans to some degree by using it to evolve Mages' containers of Magic Power so that they're capable of using their Second Origin. However, this appears to be a limit that most Arc of Time users cannot overcome. Regardless, Pray has been capable of making Arc of Time work on herself, even if she can't use it on others.
Copy Magic Edit
This Magic allows the caster to flawlessly transform into someone. Unlike normal Transformation Magic, this Magic allows the user to gain the transformed person's knowledge, Magic and their recent thoughts (if not while they are thinking about them in real time). The amount of information that the user can access is limited to the knowledge that the genuine counterpart is actually aware of and nothing more beyond that.
The transformation will hold for only five minutes, and contact must be made in order to transform. The user can only retain the capability to transform up to two people, and any more additional transformations require them to erase use of the older transformed forms. The user can also transform themselves into a near target without touching, but this restrains the appearance of the clone to the appearance that it had last time they had contact. Other variations of this Magic make the user mildly similar to the target in the terms of appearance and as powerful as it.
The User can still use their own abilities in their transformed state.
Jutsu of the Head Edit
Dust Release Edit
Dust Release (塵遁, Jinton; Viz "Particle Style") is a combined nature transformation kekkei tōta, an advanced version of kekkei genkai, made up of techniques that mix earth, wind, and fire-based chakra to create pulverising force. The techniques of this nature initially form as a small three-dimensional object (e.g. a cube, a cone, etc.) composed of chakra that forms between the user's hands. When the technique is released, the form expands and surrounds the target. This nature allows the user to manipulate molecules, giving them the ability to disintegrate anything on a molecular level within the boundaries of the three-dimensional form.
Dust Release techniques seem to require a certain amount of time when preparing the three-dimensional object, making it possible to prematurely halt the technique before it is completed, but once it's finished, the technique can be fired with astonishing speed. The hands also play a crucial role in preparation of techniques, interfering with the user's arms can hinder the technique. Dust Release techniques also appear to be rather chakra-taxing.
Storm Release Edit
Storm Release (嵐遁, Ranton; Viz "Gale Style" or "Storm Style") is a combined nature transformation kekkei genkai made up of techniques that mix lightning and water-based chakra to create energy beams that can be guided towards the enemy.
The User can also create and manipulate dark lightning clouds which can also absorb chakra to become larger and more powerful.
Yin-Yang Reconstitution Edit
The ultimate skill at molding Chakra, the User knows how to use every non-elemental, non-Kekkai Genkai non-hiden Technique, and has such deep insight and skill at Chakra Control that the User can not only use all Jutsu without handseals near costlessly, but also replicate the fusion of elemental chakra into multiple elemental releases normally only attainable by the aid of Bloodlines.
Thaumaturgy of the Head Edit
Galvanism the unrestricted conversion and accumulation of magical energy and bio-electric energy, magecraft without any physical elements such as wind manipulation, energy bullets, beam attacks can be converted into electricity and rendered without effect upon her, discharged into the environment.
The User can highly efficiently, continuously gather and recycle energy wasted by them and gather energy present in their surroundings to continuously power the User by flowing it through her heart and into her Magic Circuits, converting the electricity into Prana.
This electricity can also be converted other energy forms such as Chakra, Mana, Kinetic etc.
If she should be exposed to an environment with a high-magical energy content, such as in combat where dispersed converted magical energy discharged by Servants and magi that dissipates into the atmosphere is abundant, the functions of Galvanism combine to qualify the Noble Phantasm as a "pseudo-Type II Perpetual Motion Engine." Galvinism allows absorbed electricity to be used to implement rapid self-repair and physical attribute reinforcement, allowing her to emulate a Prana Burst.
Pure Eyes Edit
Pure Eyes (淨眼, Jougan?), also called Eyes of Purity, are the ability to see that which normally cannot be seen. They are similar to Mystic Eyes, and, while both are inheritable, Pure Eyes differ from them. Mystic Eyes are traits of the body, something like inheriting the traits of a parent's body, while Pure Eyes are like inheriting fate and destiny, the offspring continuing the parent's will and quest. They are a more common occurrence than Mystic Eyes, and they can only be inherited by "humans" with high spiritual power. They can be said to reflect the parent's karma in the offspring, and they are an ability saints may often possess.
Pray's Pure Eyes can perceive all existence for the truth that it is, but it possesses no other abilities. No form of concealment can succeed under her gaze and the true nature of those she perceives, whether by sight or otherwise, can easily be revealed.
This Pure Eyes can affect and negate effects that prevents all manner of sensing. If this happens, the Pure Eyes also loses its supernatural sensing abilities relative to the negated skill, and the user must rely on their mortal senses to sense the thing whose presence concealment has been negated by the Pure Eyes' supernatural power.
Pure Eyes are often a required precursor to obtaining the Mystic Eyes of Death Perception.
Pirating of the Head Edit
Generic Pirate Skills Edit
Navigation, Tinkering, Music and Cooking is related to being a pirate.
Also Combat. Can't forget the Combat.
And of course, how to Pilot a ship.
Purchases of the Head Edit
'Mjolnir: The Thunder God's Hammer That Crushes Everything' is the hammer of the thunder god, Thor. It is a massive, ornate hammer that requires a massive arm of great strength in order to wield. It is a powerful weapon, and it can be thrown with great force. It uses the power of lightning in order to attack once activated as a Noble Phantasm, but its full power cannot be utilized inside a building. It is still overwhelming in such a state, scattering all targets into elemental dust, but it must call forth lightning to utilize its full power.
Raising it towards the sky outside causes lighting to strike it, doubling its potential power. If more lighting is called forth, it increases even more in power, changing its shape as it takes in the lightning.
Mage Purchases Edit
Shinobi Purchases Edit
Demon Hunter Purchases Edit
Pirate Purchases Edit
Hie Hie no Mi Edit
This fruit's major strength is that it allows the user to turn himself, as well as his surroundings, into ice. With this power running for a ten day battle, it was strong enough to permanently change the weather of one half of an island into a frozen wasteland.
It is interesting to note that this fruit is one of the few Logia fruits that can be hit with a physical attack. This is mainly because ice is a solid-state element, and thus, the user cannot simply dissolve out of harm's way as most Logia-users can. However, most attacks are still ineffective against this fruit because its user can simply shatter and reform the ice composing them on impact. On the other hand, the user can actually let a bisento attack go through him at will.
However, a skilled enough user is able to disintegrate the solid ice body into hyperfine ice particles similar to singular snowflakes. This allows the user to mimic Logia intangibility without technically having it.
The user also has complete immunity towards cold, due to his Devil Fruit's element, as she is able to freeze her body parts and turn back to normal without any tissue damage. The ice seems to cancel out with fire when they clash. However, the ice seems to be ineffective against the abilities of the Gura Gura no Mi, since the freezing powers failed due to the ice shattering before disabling the target; the vibrations from the Gura Gura no Mi also shattered the ice and to keep the target from being frozen solid. In addition, the Magu Magu no Mi is able to melt the ice generated by the Hie Hie no Mi in seconds. Even so, the Hie Hie no Mi is able to refreeze the melted ice so quickly so as to be an even match to the Gura Gura no Mi.
The User is also able to travel great distances and move at high speeds by turning his entire body to ice.
Most of this Devil Fruit's attacks require the User to be in physical contact with his enemy directly to freeze them, yet the User can do things like create ice spears to extend their combat range.
Derived Skills of the Head Edit
Second Origin Edit
By using Arc of Time, Pray gains her Second Origin.
Every Single Element Edit
By virtue of Dust and Storm Release, Pray can use all the 5 standard chakra elements of earth, water, lightning, fire and wind.
Elemental Kekkai Genkai Edit
With Every Single Element and Yin-Yang Reconstitution, Pray can use all multi-element Releases.
All Seer Edit
By using her Pure Eyes with her other surrounding sensing abilities (such as Archive and Haki), Pray is able to discern the truth of all things in range of her
Voltage Goddess Edit
The bio-electricity of Galvanism and the ability of Mjolnir to unendingly strengthen itself by absorbing lightning combine to create a recursive effect where Mjolnir never stops powering up as long as Pray wills it to. Discharged power through the use of the Phantasm to attack is absorbed back into the system by Galvanism such that the user can keep reusing Mjolnir's strike at its peak without ever stopping, at no additional cost other than the will to release Mjolnir's power.
And then you add Storm Release to this madness.